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Entropia doesn't compare in my mind to the Ephemeris project. Perhaps that's because one is a game and the other is a tool. And who would bother making Ephemeris and for what purpose? To map every star in the galaxy and then predict the rotations of the Earth? Just to implement a detailed virtual sky? That's just whoa.
And on Joystiq.com they are having a feast of entries from the recent (this morning) Nintendo Wii preorder happening. Strangely enough the Wii got a lot of fanfare from my little part of this big country, the "Bible Belt".
http://www.joystiq.com/2006/10/13/we-wait-for-wii-bible-belt-edition/
As with everything in the Bible Belt, however, things were pretty lame. Only 6 preorders were available at a mall in Athens. That compared to 32 in Philly, 19 in Maryland, and 33 in Boston. I'm sure other places had even higher turnouts.
The next generation systems are close at hand, and it seems every time the "next generation" systems come out there are more and more people excited about it. Which is good. It means the industry is growing and that video games, as a form of entertainment, are becoming more respectable. Unfortunately, however, they aren't respectable enough, as the G4 channel was recently taken over by E! and only its better shows still remain intact.
So while the industry is getting high tech, I am still left mastering the basics. In Zombie Pawns yesterday I restructured the Worldstate to have it contain the level size. I then came up with a template for parsing levels that I will implement this afternoon. Development is moving along slowly because I'm not getting much free time.
As for the original game idea of the day, I was toying with the idea of a game where you play as a tribesman in a head hunter's tribe. Nothing original here really, except I've never played a game in which I was one of several in a tribe competing to chop off important people's heads. I guess it's sort've a hitman knockoff, only less story line and more head rolling.
And on Joystiq.com they are having a feast of entries from the recent (this morning) Nintendo Wii preorder happening. Strangely enough the Wii got a lot of fanfare from my little part of this big country, the "Bible Belt".
http://www.joystiq.com/2006/10/13/we-wait-for-wii-bible-belt-edition/
As with everything in the Bible Belt, however, things were pretty lame. Only 6 preorders were available at a mall in Athens. That compared to 32 in Philly, 19 in Maryland, and 33 in Boston. I'm sure other places had even higher turnouts.
The next generation systems are close at hand, and it seems every time the "next generation" systems come out there are more and more people excited about it. Which is good. It means the industry is growing and that video games, as a form of entertainment, are becoming more respectable. Unfortunately, however, they aren't respectable enough, as the G4 channel was recently taken over by E! and only its better shows still remain intact.
So while the industry is getting high tech, I am still left mastering the basics. In Zombie Pawns yesterday I restructured the Worldstate to have it contain the level size. I then came up with a template for parsing levels that I will implement this afternoon. Development is moving along slowly because I'm not getting much free time.
As for the original game idea of the day, I was toying with the idea of a game where you play as a tribesman in a head hunter's tribe. Nothing original here really, except I've never played a game in which I was one of several in a tribe competing to chop off important people's heads. I guess it's sort've a hitman knockoff, only less story line and more head rolling.


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